Viking Battle for Asgard Walkthrough

Viking: Battle for Asgard Walkthrough

Niflberg

Brighthelm

  1. Cutscene: Skarin is mortally wounded in battle against Hel's Legion. The goddess Freya appears, heals Skarin, and enlists him as her champion against Hel's army. In addition, she grants him the Brisingamen amulet and rids Brighthelm of its attackers.
  2. TIP: The Brisingamen acts as your radar and map. Enemies appear as red dots, friends as green, and treasure and other items as yellow dots. To mark a waypoint, move the cursor over the area of the map you want to travel to. Set a waypoint (X). When you return to the game screen, your destination will be marked on the Brisingamen in the upper right of the screen.
  3. TIP: People you should talk to are marked on the Brisingamen in green. On the game screen, they are marked with an exclamation point above them. Each one you speak to holds useful information or adds new locations to explore on your map.
  4. TIP: Search everywhere! It's a little known historical fact that the ancient Norse used to leave bags of gold laying in any old place: behind a hut, in the middle of the woods, around an abandoned farm. Find that gold and use it to buy needed supplies!
  5. TIP: Notable locations in Brighthelm: Torv runs the local mead hall in Brighthelm and will pay you well for any barrels of mead you may happen to find on your travels. The Blacksmith's shop is the place to visit to upgrade your weapons with the power of the elements!
  6. From the Leystones where you appear, follow the path down the hill to speak to Shaman Asta. She will reveal the larger goal of restoring the Dragon's amulet. For now, she suggests you go talk to Chieftain Halal at the northern wall of Brighthelm.
  7. Chieftain Halal tells you to free as many of your kinsmen as you can to add to your army. He suggests that you start at Hilltop Farm, where the Legion have taken over and are holding some of your men as prisoners.
  8. If you speak to the guard on the wall behind Halal, he will inform you that the Legion have left some of your Vikings to die on the beach just north of Brighthelm. Free them and add them to your army!
  9. Scour the beach to the northeast and west. You'll find a barrel of mead and a band of Vikings tied up in the shallows at each end. Stand next to the stake and tap B to free them. Be sure to search the grounded long-ships, as there are bags of gold near them.
  10. Those two barrels of mead should earn you enough to buy at least one rune for your weapons.
Big battles lie ahead! - from Gamespress
Big battles lie ahead! - from Gamespress

Hilltop Farm

  1. Take the road east out of Brighthelm.
  2. You will encounter your first Legion warriors here. You can take them out without much trouble; just remember to grab the red orbs they leave behind when they die. Each orb increases your power meter, which fuels your elemental rune attacks.
  3. Take the path branching off to the left.
  4. TIP: Skarin automatically goes into a stealth crouch when he senses enemies nearby. Pay attention to his stance and use the element of surprise to take out your foes.
  5. If you follow this path, there's a small cave with three or four Legion warriors guarding some of your Vikings and gold. Or take the next path leading to the left to get to Hilltop Farm.
  6. As you get closer to the farm, you will activate the Leystone, there. Check the slope to the right of the path. There are three more undead Vikings, but also gold and mead.
  7. Though you may want to charge straight into Hilltop Farm to liberate your friends and slaughter the Legion filth, it helps to sneak around the perimeter and slowly cut down their numbers with stealth. If you really want to go for the frontal assault, head for the cage holding your warriors and try to get it open. They will fight on your side if freed!
  8. Be sure to check out the windmill on the cliff. A Legion archer and a couple warriors guard it, but there's also a large amount of gold scattered about.
  9. Once Hilltop Farm has been liberated, talk to Tait the Miller. He will ask you to retrieve his stolen cargo and take it to Osgood the Shopkeeper in Brighthelm. Tait also recommends you ask Osgood about your father's stolen Battle Horn.

Lost Cargo

  1. Set your waypoint on the Brisingamen map and find Tait's stolen goods.
  2. TIP: Mercy is for the weak! Be as brutal as you can when taking the Legion apart. A string of fast attacks followed by a finishing move (hold X) will grant you more power orbs than a quick kill!
  3. Kill the Legion soldiers guarding the cargo.
  4. Take the cargo to Osgood in Brighthelm.
  5. Osgood will now sell supplies, upgrades, and maps to you.
  6. He also tells you the location of your father's Battle Horn. The Legion Champion to the north has it. You can't assault the Legion at the Gorge until you have the horn, and have freed enough Vikings.
  7. Go to the Ancient Ruins to free the last clan of Vikings you need before storming the Gorge. You can also obtain the first Dragon Summoning Gem there.
  8. TIP: Don't forget to upgrade your weapons and stats! You will need them in the coming battles.
  9. TIP: Buy the treasure maps that Osgood sells. There are three versions that show the locations of gold bags, urns, and chests on the Brisingamen amulet.

Ancient Ruins

  1. Take the east gate out of Brighthelm.
  2. Take the bridge to the right. There is an urn full of gold beneath it.
  3. TIP: In this level, Skarin will have to leap (Y) and climb (Y again). Some leaps are hard to gauge, so use the camera angle (R stick) to get a better view.
  4. Just past the bridge is a cave with three Legion guards and several bags of gold.
  5. Once again, take your time and stalk your enemies. There's a larger number of the Legion here, so take the opportunity to build up your power meter.
  6. Once you liberate the Ancient Ruins and free the Vikings there, talk to Warrior Cadby. He asks you to find Havelok, another warrior who has mysteriously disappeared. Once you find out what happened to him, Cadby and his men will join your army. He also tells you of the Battle Arena, where you can learn new combat moves.
  7. Freya will also contact you, letting you know that you can summon dragons in this location later on.
  8. Scale the ruins to find more gold and the first of the three Dragon Summoning Stone, Hugin, at the top.

Battle Arena

  1. On the beach to the northeast of the Ancient Ruins, you'll find the Battle arena, as well as an urn of gold and a barrel of mead.
  2. Walk to the center of the arena to summon dead warriors who will teach you their battle skills.
  3. Even in death, Vikings still love their gold so be prepared to pay for the knowledge they teach you.
  4. Tune yourself up to be a Viking war machine! You're going to need those moves.
  5. After buying Thor's Hammer or one of the other rage attacks, you will now receive Rage Crystals when you kill an enemy. These crystals fuel the powerful rage moves you learn.

Warrior Havelock

  1. Further to the northeast is the last place anyone saw Havelock before the Legion attack. Travel there to find out what happened.
  2. It seems Havelock has fallen to Hel's temptations and switched sides. Fight your way through his minions using your new battle skills.
  3. TIP: There are three Legion Archers on the dock above the beach that make things very difficult. It's a good idea to climb up there and take care of them first.
  4. When you get to Havelock, don't let up. Unleash your rage attacks on him and don't give him a chance to fight back.
  5. Take Havelock's helmet back to Cadby. He and his men will join your army.
  6. By now, you should have enough men to assault the Gorge. The only thing that remains is to retrieve your father's Battle Horn from Hel's Champion.
  7. TIP: If you haven't started using the Leystones to travel by now, you might want to give it a try. Teleporting is much easier than running everywhere.

Hel's Champion

  1. No matter how you get to him, you're in for a fight. The Champion and his bodyguard are patrolling the roadway just below the Gorge. There's not much opportunity for stealth tactics.
  2. Nail the Champion with your elemental powers to weaken him and chase him down when he runs. Just continue to beat on him until the fatality mini-game begins.
  3. Follow the button combo's and repeat the dodge if you have to until you slaughter him. Then you can concentrate on any remaining Legion warriors. After you kill the Champion, you can claim your father's Battle Horn and the Skirmish Key.
  4. Achievement Unlocked: Champion of Champions
  5. Go to your map, select the Gorge, and press A when you are ready to begin the battle.
Fatality Special Move - from Gamespress
Fatality Special Move - from Gamespress

The Gorge

  1. Cutscene: Your army assembles for the fight!
  2. Wade in with your men and attack. Any elemental runes you activate will be granted to your allies as well, so be sure to keep collecting the power orbs.
  3. Cave Gorge Army Leader Arnulf tells you that his men fear whatever lies within the caves of the Gorge. You must enter the caves to find a way to lower the drawbridge to the rest of the Isle.

Legion Encampment

  1. At the top of the Gorge is a Legion encampment where more allies are being imprisoned.
  2. Exterminate the Legion soldiers and free the Vikings.
  3. If you follow the winding road down from the Encampment, you will find another cave with gold and more Vikings guarded by Legion captors.

The Clifftop Path

  1. Use the Skirmish Key to unlock the gate leading to the tunnel.
  2. Watch for Legion warriors lurking in the dark.
  3. Follow the passage to the cliff and fight your way across the rope bridge. There are more Legion archers here.
  4. Make your way up the hill. When you come to the small ruined bridge, drop down. There are two bags of gold, as well as a Legion scrub hiding in the bushes.
  5. Keep going up the mountain. You will discover the Clifftop Path Leystone.
  6. Nearby are more archers and Legion soldiers, so move quickly across the rope bridge.
  7. Knock the warriors off the bridge if you're having trouble.
  8. Follow the path to the Cave.

The Cave

  1. There are two Legion Shield warriors up here with other warriors as back up. Take them out, one at a time.
  2. Follow the winding path in the Cave, using stealth to sneak up on your enemies.
  3. Climb down to the lower level of the Cave.
  4. Cutscene: Hel's influence.
  5. Watch out for the Assassin, he's extremely quick. Wind up with a power attack and wait for him to come to you.
  6. Achievement Unlocked: Assassin of Assassins

Encampment

  1. As you leave the Cave, be aware of the Horn Blower at the base of the hill. If he spots you and sounds his horn, it will summon more enemies. Fenrir's Bite comes in very handy when dealing with these guys.
  2. There is another large group of Vikings being held captive here. Free them and they will join your army.

The Drawbridge

  1. Head toward the Drawbridge and you will discover the Drawbridge Leystone.
  2. As you move towards the Drawbridge, there is a cave on the right with three Legion warriors and gold within.
  3. Follow the path to the left, to the ruined wall and leap across to the Drawbridge gatehouse.
  4. Carefully make your way around the gatehouse to the walkway. Stealth kill the archer patrolling there.
  5. Drop down to the ground below the walkway and keep an eye out for patrolling guards.
  6. Follow the spiked fence to the damaged section and climb over. Take out the guards there.
  7. Enter the gatehouse and kill the sleeping guards. Get the gold in the chest.
  8. Back out in the courtyard, climb the vines to the roof of the gatehouse.
  9. Kill the archers and go across the plank to the other roof.
  10. Drop down through the hole in the roof. Grab the bags of gold, and then drop down through the hole in the floor, into the room below.
  11. Kill the Shield guards and turn the gears to lower the Drawbridge.
  12. Pull the bar and open the door.
  13. Your army can accompany you to the Northern Isle and Darkwater.
  14. Just to the west of the Drawbridge is another cave with an archer and more gold.

The Quarry

  1. You need four more Viking clans before you can assault Darkwater.
  2. Head for the Quarry on the Northern Isle.
  3. Along the road, there is a small house on the left, guarded by two Legion Vikings. There is a bag of gold in the yard.
  4. Continue along the road until you reach the fork and activate the Quarry Leystone.
  5. Take the left path to reach the Quarry. Take out the sentry at the gate.
  6. There are many opportunities for stealth kills as you make your way down the cart path to the bottom of the Quarry.
  7. The floor of the Quarry is littered with gold. Be sure to look around as you dispatch the Legion soldiers patrolling down there.
  8. Make your way across the Quarry floor to the cage holding the Viking clan and free them.
  9. Achievement Unlocked: Niflberg Supplies Acquired
  10. Talk to Quarry Master Kell, who will tell you that you need to ambush the Elite Legion Patrol in the area before he and his men will join you. He will also give you the Explosive.

Ambush

  1. Go to your map and select the Ambush. Press A to begin the attack.
  2. Cutscene: You and your men bait the Legion Patrol into a deadly trap.
  3. The battle is over quickly. Return to the Quarry to inform Kell that the Legion Patrol is finished. He and his men will now join your forces.

The Shipwreck

  1. If you follow the Quarry cart path the whole way around, it will lead you back to the surface. Just over the hill is a Viking shipwreck guarded by the Legion.
  2. At the far end of the beach opposite the Shipwreck, is a band of Vikings being held prisoner.
  3. Kill the Legion guards and open the chest to get the Medical Supplies.

Legion Encampment

  1. On the eastern peninsula of the North Isle, near the Darkwater Leystone, is yet another Legion Encampment holding Vikings prisoner.
  2. Half the camp is asleep, but be sure to take out the Horn Blower and two guards patrolling the water's edge first. Then you can slay the rest as they slumber.
  3. Follow the beach past the Legion markers. There is a barrel of mead at the far end.
  4. Take the path up the cliff to find an urn and two bags of gold.

Monastery Cave

  1. Near the Shipwreck is a gated cave. Use Kell's explosive to blow the gate open.
  2. Watch your step as you make your way through. There's gold to be found, but also pitfalls and Legion.
  3. You'll encounter Warrior Ingemar. He and his men are wounded and require the Medical Supplies to heal and join your army.
  4. Free the men and take out the remaining Legion!

Cave

  1. As you exit the Monastery Cave, your map will reveal another Cave, where the Legion are holding more Vikings captive.
  2. Free the men. On the slope behind the cave is another band of prisoners. Free them and you will have enough men to assault Darkwater! All that remains is to find the Dragon Amulet at the Monastery.

The Monastery

  1. Set your waypoint on the Monastery and make your way there.
  2. Cutscene: Asgard Vision
  3. Watch out for the Legion hidden in the mists. Use cover to lure them in.
  4. As you enter the Monastery grounds, beware of Horn Blowers and Archers in the Legion camps.
  5. Follow the road to the Monastery Leystone.
  6. Take out the sentries and the Archers guarding the entrance.
  7. Inside the courtyard is a small encampment of the Legion with a Horn Blower. There are also two band of Vikings held prisoner. Be sure to search the alcoves for gold!
  8. Go through the arch in the far left corner of the courtyard and go up the stairs to the hall.
  9. Chase the Shaman and kill the Legion warriors he summons. As you pursue him you'll have to leap and climb obstacles.
  10. Kill the Assassin, head to the top of the monastery.
  11. Here, you'll encounter a tougher Legion warrior with his bodyguards. He's heavily armored, so Baldur's Curse is a good opening move.
  12. To the left is the Interior Monastery Leystone.
  13. In the main room, open the portcullis.
  14. Cutscene: Another Champion of Hel and his retinue guard the area while the Shaman slips away.
  15. Fight your way down the stairs to the Vikings tied up there and free them! They'll take care of the Legion warriors so you can concentrate on the Champion. Be sure to activate an elemental rune to power up both you and your allies. Just keep on the Champion until he lodges his blade in the ground. The button sequence is longer, this time.
  16. After you kill the Champion, you acquire the Ancient Key.
  17. There are two more bands of Vikings to free at the far end of the room, and on the opposite flight of stairs.
  18. Use the key to open the doors.
  19. To kill the Shaman, destroy his power totems while fighting off the Legion that he summons. Once all of his totems are destroyed, you can finish him off (X).
  20. You'll get the Dragon Amulet, but Freya tells you that the amulet needs to be empowered at the Darkwarter Portal so that it may receive the other two Gems.

Darkwater Portal

  1. TIP: There are twelve Red Skulls hidden throughout the game. They are only accessible in the infiltration stages of each level. Try to find the Skulls in each infiltration location before you launch your final assault on it.
  2. Sneak around the back of the Darkwater encampment until you come to the covered section of wall. Rescue the Vikings tied up close by. Climb over the fence and into the compound. Directly behind the encampment is a beach where the Legion have landed their longboats. There are two barrels of mead here.
  3. Carefully make your way through the encampment. The slightest screw up will bring hordes of Legion down on you. You must try and get to the Darkwater Portal.
  4. Once you make it to the center of the portal, tap B to empower the Dragon Amulet. If you are successful, Freya will tell you to take the Amulet back to the Ancient Ruins to summon a Dragon.
  5. Achievement Unlocked: Dragon
  6. Get out of the encampment.
A Powerful Dragon - from Gamespress
A Powerful Dragon - from Gamespress

Assault on Darkwater

  1. TIP: Don't forget to go back to Brighthelm to unload any mead you may have found to buy more supplies and upgrades.
  2. TIP: Need a boost of health? Use your Lightning Rune special attack (X + A) to siphon the health from an enemy to you.
  3. Return to the Ancient Ruins. Climb up the Dragon Summoning Stone and tap B to summon the Dragon.
  4. Cutscene: Ari the Dragon
  5. Achievement Unlocked: Dragon Summoner
  6. You should now be ready to assault Darkwater.
  7. Select Darkwater on your map. Press A to start the siege.
  8. Cutscene: Preparing for war.
  9. Take out the Shaman and you will receive a Dragon Rune as the Legion retreats into the encampment. You need Dragon Runes for the Dragon to attack targets.
  10. Hit Select to view the Eye of Asgard and select the targets for your Dragon's attacks.
  11. TIP: Collect as much gold as you can to accomplish the objectives. Once this battle is over, you can't go back to reclaim the treasure.
  12. Take out the two Shamans and the unit of Archers to conquer the encampment, and then prepare to face Drakan, the Leader of Hel's army in Midgard.
  13. Dodge his sword blows and land as many hits as you can until the fatality button combos start. And, just when you think you've got him...
  14. Cutscene: Hel shows up and snatches Drakan after arguing with Freya. Freya tells you to pursue Hel to the island of Galcliff.

Galcliff

Galcliff Landing Camp

  1. Cutscene: Freya tells you about Galcliff, and asks that you gather an army to take back Holdenfort.
  2. TIP: The shop here has upgraded weapons and supplies. The items are also more expensive! In addition, the Blacksmith has more powerful runes for you to buy.
  3. Talk to Champion Jarl. He tells you to liberate the Quarry and Farm as well as keep an eye out for a missing scout party.
  4. This island is a bit more open ended that the last. You can tackle specific locations depending on what you want to do first. For example, if you want to make the Fire Pots available at the shop, liberate the Distillery. If you want to start producing explosives, liberate the Quarry, etc.

West Camp

  1. Just Southwest of the Landing Camp is a Legion camp imprisoning Vikings you can free.
  2. You know what to do. Just be careful, the Legion on this new island are tougher than the last.
  3. TIP: By now you shouldn't be having any problem with the small encampments and freeing the Vikings held captive there. Just be sure to search the vicinity of any major objective (the Distillery, Quarry, etc.) to locate more caves and camps and free your men!

Distillery

  1. As you approach the Distillery, you'll find the Leystone. Watch out for roving patrols.
  2. Sneak into the compound and free your men! Take out the Legion operating the camp and prepare to ambush the patrol coming in. Wait for them to get inside the camp and spring your trap!
  3. Talk to Distiller Njal. He tells you to go to his father's house to find the old man's secret recipe for flame pots. Njal gives you the key to the basement.

Ruins

  1. Njal's father's house is just southeast of the Galcliff Camp.
  2. Climb the hill and execute the Legion soldiers occupying the house.
  3. Drop down into the basement and unlock the door.
  4. Watch out for the Assassin lurking beyond. Climb down in the sub-basement.
  5. Grab the gold and open the chest to get the Recipe. Take the Recipe back to Njal.
  6. Njal will give your three flame pots and make them available at the shop in the Galcliff Camp. He and his men will also join your army.

Cave Camp

  1. Once you liberate the Vikings here, Warrior Hrut demands that you bring him a Legion Insignia before he and his men will join you.
  2. You must journey to the Central Cave and claim the Insignia from the Champion there.

Central Cave

  1. Enter the tunnels behind the Cave Camp and watch for the Legion patrolling within.
  2. As you enter the main chamber, climb up to the highest level. The Champion awaits you at the end of the walkway.
  3. Wear him down and avoid his blade until the fatality sequence starts. Once you have defeated him, claim his insignia!
  4. Make your way back out of the Central Cave and return to the Cave Camp.
  5. Take the Insignia back to Hrut and he will join your army!
  6. There are also captive Vikings being held in these caverns. Search the passage beneath the area where you fought the Champion to find them and the Cave Leystone.

Mercenaries

  1. Travel to the mercenary camp to talk to Mani, their leader. You can pick up a cask of Galcliff Mead on the way.
  2. Mani tells you that his men will only join your army for profit. He wants you to ambush a patrol carrying loot at Upsala Bridge.
  3. First you must get Distiller Njal's men to join your army, and you must also clear the Southern Watchtower.

Watchtower

  1. Watch out for the patrol on the road to the Watchtower, and keep your eyes open for any Vikings you can liberate.
  2. Activate the Sutherine Leystone as you approach the Watchtower.
  3. The front door of the tower is locked. Go around the back to kill the guard and get the key.
  4. Enter the tower and kill the guards. Climb up the series of ladders in the left corner. Take out the Archers and open the side door. Climb the net outside to the next level.
  5. Take out the Legion Archers and climb the stairs up. Climb the last ladder to the roof and take out the Shaman and final Archers.
  6. If Distiller Njal and his men have joined your army, you are ready to ambush the patrol! If not, go back and complete the Distillery mission.

Ambush

  1. Select the Ambush mission on your map and press A to begin.
  2. Cutscene: Ambush
  3. Lend your men the power of your elemental runes and you shouldn't have much trouble with this one.
  4. You will receive the War Chest. Take it back to Mani and his mercenaries will join your army.

Quarry

  1. Nothing too tough here. Just watch out for the Archers posted in the upper floor of the buildings.
  2. Speak to Quarry Master Olen after you have liberated the Quarry.
  3. Olen tells you that a Champion of Hel in the Eastern Cave is holding his workers captive.

Eastern Cave

  1. TIP: On the way to the Eastern Cave, at the top of the hill just outside the Quarry, you'll find a band of Vikings held prisoner by some of the Legion. Free them to add reinforcements to your army.
  2. You'll encounter the Champion on the road to the Cave. He's nothing special. Just dodge his attacks and lay into him until the fatality sequence starts. You'll win a Rusty Key after you beat him.
  3. Open the gate the Champion was guarding. Cross the bridge and climb around the walkway to the left.
  4. Sneak towards the Archers on the ledge. Take them out and make your way down to the floor of the cave. Take out the remaining Legion and free the workers!
  5. Follow the Vikings to the double doors and open them. Return to the Quarry to speak to Olen. He will give you the Explosives.
Save the Vikings! - from Gamespress
Save the Vikings! - from Gamespress

Plateau Camp

  1. TIP: On your way to the Plateau Camp to the east of the Galcliff Camp, you will come across the Dragon Summoning Stone for this island.
  2. Follow the mountain around until you reach the second entrance to the Central Cave. If you haven't freed the Vikings here yet, this would be a good time.
  3. Follow the Vikings to the Cave Leystone; go past it to the stone bridge where the Archer is patrolling. At the end is a gate that must be destroyed with explosives.
  4. Get an explosive charge from Olen at the Quarry if you haven't already.
  5. Plant the charge at the gate (tap B).
  6. Cutscene: The bomb blows the gate up.
  7. Activate the Flatturgrunnur Leystone as you near the camp.
  8. TIP: There's a cave just past the Leystone with some gold guarded by the Legion in it.
  9. Free the warriors here, and you should have enough for the siege at Holdenfort.
  10. Search the treasure chest near the cage to find the next Dragon Stone, Mugin!

Holdenfort Barracks

  1. You need to liberate this area before you can begin the siege of Holdenfort.
  2. Infiltrate the town and make your way to the bridge. Watch out for the Champion guarding it.
  3. Cross the bridge and take out the second Champion and his men.
  4. Head further into the city, to the stairs leading up the mountain. Fight your way to the large bridge leading to the Barracks.
  5. Fight your way to the Barracks and plant the Explosive!
  6. Legion Warriors will come flooding out of the portal. Now might be a good time to call your troop and start the battle for Holdenfort!

The Battle of Holdenfort

  1. Go to your map and select Holdenfort (A).
  2. Cutscene: War.
  3. Kill the two Shaman outside the gates to get the Dragon Runes.
  4. Storm the gates. Use your Dragon Runes to command your Dragon to attack specific objectives. Try to take out the next two Shaman.
  5. Take out the Champion if you get to him before your men do.
  6. Take out the two Shamans in the town.
  7. Meet the Champion at the bridge and fight him to the death to gain another Dragon Rune.
  8. Cross the bridge and prepare to take out the remaining two Shaman.
  9. There are two more Shaman after those two, hiding on either ends of the city.
  10. Finally, it's your turn to summon a Shaman. Get to the Portal to summon her! Protect her while she converts the Portal to a Leystone of Good.
  11. You've won the battle!
  12. Achievement: Hero of Holdenfort

Holdenfort

  1. TIP: Holdenfort is now your new base camp. All the shops from the Galcliff Landing Camp have moved here. Explore the area to find people to talk to.
  2. Speak to Chieftain Honir. He will tell you about several new locations to explore and open the gates of Holdenfort for you. He will also detail the requirements to assault Caldberg, the last battle for this island.
  3. Take the Mugin gem to Shaman Asta. She will tell you about the Guerilla warriors in the Longboat Graveyard and open the way for you.
  4. Innkeeper Holmstein will buy casks of mead from you.

Farm Camp

  1. You know the routine by now: Kill Legion. Free Vikings. Rinse and repeat.
  2. Follow the mountain behind the camp until you find the waterfall. Free the band of Vikings across the waterfall and climb up it. This will take you to the Vineyard.

The Vineyard

  1. You can follow the stream the whole way up, or sneak in through the vine trellises. There are bags of gold scattered amongst the trellises, as well as Legion warriors patrolling.
  2. Make your way up the hill, through the vine trellises, toward the main compound.
  3. Once again, lots of Legion guarding the captive Vikings. Try to free them to help you fight!
  4. TIP: There are explosive pots set in certain areas of the camp, where the undead Vikings are feeding. You can use these to take out large groups of Legion.
  5. Speak to Farmer Blyn after you have freed the Vikings. He will tell you that new healing potions are available at the shop and ask you to deliver a letter to Vidar the Archery Master in Holdenfort. Once you deliver the message and return to the Vineyard to speak to Blyn, he and his men will join you.
  6. Your map should now display four more camps where you can free Vikings to join your army!

Battle Arena

  1. Follow the west gate out of Holdenfort. You can clean up three encampments on your way to the Battle Arena: the Bridge Camp (don't forget to drop the drawbridge), the Bay Ruins, and the Arena Camp. Each one will add Vikings to your army!
  2. Follow the curve of the mountain and the first road leading up to the right.
  3. Spend some of your hard-earned loot learning new attacks at the arena. Master all the moves available and earn the Viking Warrior Achievement!
Upgrade whenever you can! - from Gamespress
Upgrade whenever you can! - from Gamespress

Watchtower

  1. You must clear the Archers from the Tower before you can assault Caldberg.
  2. TIP: Don't stay out in the open too long as you approach. The Archers will see you coming and open fire on you!
  3. Find the section of fencing with the broken spikes at the front of the tower and climb over. An Assassin, a Berserker, and an Archer will be on you as soon as you land. Kill them and drop down into the cellar to the right.
  4. Take out the guards and make your way up the stairs. Climb the levels of the Watchtower, keeping an eye out for treasure and attackers as you take the Archers down.
  5. Kill the Shaman at the top of the tower to liberate it!

North Beach Camp

  1. Free the men, and then search the beach to the north of the camp. You'll find gold and some Galcliff Mead. Keep following the beach to the east and you'll come across a shipwreck being pillaged by the Legion. Gold, Mead, and Vikings once you take the Legion out.
  2. Keep going to reach a back door into the Lumber Farm.

The Lumber Farm

  1. Liberate this location and the Farm will produce war machines for your siege on Caldberg.
  2. Stealth is your best option again.
  3. Take out the Champion patrolling the Farm and get the Crane Key. Take the Key down to the Crane and free your men.
  4. Achievement Unlocked: Galcliff Supplies Freed
  5. Talk to Saw Master Bori. He needs you to go down to the northern beach and get his Grinding Stones back from the Legion. Return to the North Beach Camp, get the Grinding Stone, and bring it back to Bori. His men will join you and he will begin creating the siege weapons.

Guerilla Camp

  1. Take the northernmost gate out of Holdenfort. Follow the path to the Longboat Graveyard. Follow the warriors running along the walkways.
  2. Garm will talk to you and charge you with finding the other half of the Mugin Dragon Gem before his men will follow you. The fragment is located in the mines to the north.
  3. Climb out of the pit and follow the warriors to activate the Longboat Graveyard Leystone. Go to the mine entrance just past the Guerillas and pull the lever.

Mine

  1. Enter the Mine. There are many avenues to explore that will take you to different events.
  2. As you attempt to rescue the prisoner Kali, he will be killed by a Berserker, but it will open an new area of the Mine.
  3. Follow the tunnels down.
  4. Cutscene: Drakan waits for you in the depths of the Mine. He tells you that he already has the other half of Mugin in his fortress in Caldberg and invites you to try for it.
  5. Cutscene: Hel's blessing. Garm tells you to go get the Mugin fragment from Caldberg and his men will join you.

Dragon Gem Mugin

  1. Once you cross the bridge into Caldberg, take the stairs to the right and climb up the netting at the top of the stairs. Make your way across the battlements and towers and try not to draw too much attention to yourself. Be sure to set your waypoint on Dragon Gem Mugin so you know you're going in the right direction.
  2. Stealth is your friend. This place has tons of Legion ready to drop the hurt on you. Keep your battles short and get back into cover.
  3. Head west through Caldberg and take out any Horn Blowers you find.
  4. Climb down to the lower levels. Skirt the main areas and use nets to climb up and down and avoid large numbers of Legion.
  5. Slaughter the Shaman guarding the Mugin Gem. Get the Gem from the treasure chest and take it back to Garm at the Guerilla Camp. The guerillas will now join your army. If you've liberated all the camps, your troop quota should be filled to attack Caldberg.
  6. Take the Dragon Gem to the Dragon Stones to summon Kelda.
  7. Achievement Unlocked: Dragon Master
  8. TIP: Sometimes it's quicker to die and return to your base camp Leystone, then teleport where you need to go from there.

The Crypt

  1. Before you can begin the assault on Caldberg, you must prepare your sword for the battle ahead. The Crypt should available on your map in the far southeast of the island.
  2. Climb up the slope near the house outside the Crypt. Sneak along the rock bridge to the Legion guards. When you kill them, you get the Crypt Key. Unlock the gate.
  3. The path to the forge it fairly straightforward. There isn't even anyone guarding it. Tap B to prepare your blade.
  4. The assault criteria to Caldberg should now be complete! Prepare for war!

Caldberg

  1. Select Caldberg on your map and press A
  2. Cutscene: War
  3. Your first objective are to kill the Shaman and the Giant.
  4. Head straight for the Giant. Dodge his stomps; jump and attack when he ground slams, and lay into him like the Champions. The fatality sequence has three strings to it so pay attention and don't let up. Kill the Giant and get two Dragon Runes.
  5. Achievement Unlocked: Giant Slayer
  6. Use the Runes to take out the Archers or the Shaman.
  7. Climb the stairs to the right and ascend the net to the wall. Kill the Shaman if you haven't yet. You'll acquire another Dragon Rune.
  8. Cutscene: War Machine.
  9. Your next objectives are to kill the three Shaman in the second section.
  10. Take out the Champions to get more Runes and command your Dragons to attack the Shaman.
  11. Cutscene: Two Shaman.
  12. Next objectives: Take out two more Shaman.
  13. Kill Champions to collect the Runes you need to kill the Shaman.
  14. Next Objective: Two Shaman. I think you've got it by now.
  15. Next: Two Shaman. Watch out for the Giant.
  16. To finish the battle you must summon your Shaman to the Portal!
  17. Cutscene: Drakan!
  18. Battle Drakan to the death. He's actually not much worse that a Champion. Just stick and move and execute the fatality sequence.
  19. Achievement Unlocked: Demon's Nemesis
  20. Cutscene: Freya charges you with pursuing Hel to Isaholm.
  21. Cutscene: Hel's Story.
Fight on! - from Gamespress
Fight on! - from Gamespress

Isaholm

Landing Camp

  1. Cutscene: Freya gives you your first large goal on this island: liberating Thornvik.
  2. Talk to Champion Olsten at the Landing Camp. He opens up three new locations on your map: Kiarr's Farm, the South Watchtower, and Nydi's Distillery.
  3. The Shop here sells improved items and you can max out the runes on your weapons if you have enough gold for the Blacksmith.

Ingolf's Quarry

  1. You'll need the Quarry Key to get to the Vikings held captive here. Climb the path to the Leystone, and then follow the Brisingamen to the Champion. Kill him and take the Key.
  2. Go back down to the gate and unlock it. Free the Vikings and talk to Quarry Guard Ifor. He tells you that his man have been poisoned by the Legion and they need some of Beekeeper Im's honey remedy. Bring it back and they will join you.

Beekeeper Im

  1. Im gives you the remedy. Take it back to Ifor at the Quarry. He and his men are ready to join your army. Speak to Quarry Master Ingolf before you leave the Quarry. He will give you the Explosives.

Kiarr's Farm

  1. Liberate this location and new Health Potions will be available at the shop. Talk to Kiarr. He asks you to check out the strange noises coming from the southern pass.
  2. Search the area south of the Health Farm Leystone for Viking prisoners and gold!

Strange Noises

  1. Cutscene: Kin of my kin.
  2. Talk to Idona and Kolm. Idona will give you an Ornate Brooch to take back to Kiarr. Kiarr sends his men to join you and tells you about a Legion cave holding Viking prisoners. But to free them, you must infiltrate Thornvik and find the Viking traitor who has the key.

Infiltrate Thornvik

  1. Another stealth mission. Keep an eye out for treasure and the Red Skulls.
  2. Watch out for the lava vents as you approach Thornvik. On the other hand, it is fun to knock Legion warriors into them.
  3. On the coast, just west of Thornvik, there is a band of Viking prisoners at the top of the cliff.
  4. Climb down next to the lava fields and go around the gates of Thornvik to gain entrance to the city.
  5. Make your way to the inner section of the southern part of the city. Sneak across the Portal area and cross the bridge to the northern part of Thornvik. Approach the large tower where the Viking traitor lives.
  6. The coward is lurking in the basement. Kill him and take the Prison Key.
  7. Take the Key to the Legion's Prison Cave

Legion's Prison Cave

  1. Just south of the mountain housing the cave are some captive Vikings.
  2. Hack your way through the cave to the gate and unlock it. Cross the drawbridge and talk to Sven in the left-hand cage. He tells you to pull the lever on the other side of the room to free the Vikings.
  3. Go up the ramp by the cage, fight your way across to the other side of the room and throw the lever.
  4. Fight with your men to reach the Prison Cave Leystone. You will have completed another objective towards the Liberating of Thornvik.

Mountain Encampment

  1. Slaughter the Legion to free the pass and more warriors.

Camp at Cold Beach

  1. Southeast of Kiarr's Farm and Strange Noises
  2. Some gold and easy reinforcements for your army here.
  3. TIP: Be sure to check the coastlines for Isaholm Mead.

South Watchtower

  1. You can go in the front door or head to the cellar for a little extra gold.
  2. Make your way to the top and take out the Archers. Another objective for Thornvik is completed.

Nydi's Distillery

  1. Free the Vikings and talk to Nydi. He will tell you to rid him of the Legion Patrol in the area.
  2. You will need the Explosive from Ingolf's Quarry before you begin the assault, so if you haven't cleared that area go there first.

Ambush Point

  1. Go to your world map and select the Ambush Point (A).
  2. Cutscene: Ambush
  3. Ambush the Mega Patrol! Power up your troops with any element and it will be short and bloody!
  4. TIP: Southeast of the Ambush Point, a group of Vikings are being held captive on the coastline. To the southwest is a small encampment of Legion holding more prisoners!
  5. Return to Nydi's Distillery. Talk to Nydi, his men will then join your army.

Arena Cavern

  1. Climb the mountain behind Nydi's Distillery. Here, you can master the remaining moves the spirits have to teach.
  2. Northwest, on the edge of the mountain, the Legion are holding some Viking reinforcements captive.

The Settlement of Thornvik

  1. If you've completed all the above missions, you're ready to assault Thornvik! Select the location on your map and press A to start the battle!
  2. Cutscene: Assault of Thornvik
  3. Your first set of objectives: Kill all three Shaman. Take down the Giants and Champions to keep the Dragon Runes coming in.
  4. Cutscene: Moving in
  5. Objectives: Kill both Shaman. There are two Giants in this scenario. Use them to gather Dragon Runes. Don't waste your time and Runes trying to take out the Archers. Just nail the Shaman and complete the objectives.
  6. Cutscene: Storming the walls
  7. You must now summon your Shaman at the Portal and protect her to end the battle.
  8. Achievement Unlocked: Hero of Thornvik
Fatality! - from Gamespress
Fatality! - from Gamespress

Thornvik

  1. Speak with the Chieftain of Thornvik, Alfan. He asks you to liberate the Lumber Mill to start production of war machines. He gives you Travel Papers. The Lumber Mill becomes available on your map. He also asks you to investigate Fellkeep.
  2. Talk to Innkeeper Valin. He will pay you for any kegs of Isaholm Mead you return to him.
  3. TIP: The Shop and Blacksmith are both open for business with upgraded items.
  4. Show your Travel Papers to the guard at the northern gate before setting out. New locations are now available on your map.

Lumber Mill

  1. Take out the Giant and the Shaman and liberate the Lumber Mill.
  2. Achievement Unlocked: Isaholm Supplies Freed
  3. Speak with Lumber Master Beck. He asks you to go the Forest to the southwest and clear out the Legion there. Bring back their Insignia as proof.

Forest

  1. Hunt down every last Legion warrior lurking within the Forest to get the Warband Insignia. Take it to Beck at the Lumber Mill. He will build a catapult and send men to join your army.

Gateway

  1. Getting into the Gateway is tricky. Go to the Dragon Summoning Stone and head southeast, up the road patrolled by the Legion. You'll catch your first glimpse of Hel's Fortress.
  2. You'll also discover the Bolthor's Domain Leystone. Take out the Legion soldiers. Go up to the broken bridge and jump across. Make your way across the series of broken bridges.
  3. Follow the rock path down to the wooden scaffolding. There's another broken bridge and then a path leading to the upper walkways of the Gateway.
  4. Take the walkway to the far end and pull the lever. You will open the Gateway!

East Tower

  1. As you travel through the mountains to the East Tower, watch out for captive Vikings in Legion camps and caves.
  2. You can't go in the front door or through the cellar. You have to cross the bridge from the nearby mountain.
  3. Climb to the top of the tower and open the chest. You will get the East Tower Cellar Key.
  4. Climb the whole way down and unlock the cellar door to free the Vikings trapped there.

Fellkeep

  1. Speak to Shaman Asta. She gives you the Shaman Cave Key and sends you to a nearby cave to retrieve the Sacred Herbs.

Shaman's Cave

  1. Take the road back out of Fellkeep and take the left-hand path. Follow the road down the mountain to the river's edge. Follow the river under the bridge to Fellkeep.
  2. Free the Vikings held captive on the way. There are a Giant and three Legion soldiers guarding the Shaman's Cave.
  3. Unlock the door. Go in, open the chest and take the Herbs.
  4. Before you return to Shaman Asta, you must take the Herbs to another cave and cast them into the fire.

Cave

  1. Climb down into the depths of the cave. Ignite the Herbs (B). You will receive a new location on your map: the Giant's Forge. Take your weapon there to empower it for the coming battle with Hel.
  2. Return to Fellkeep to talk to Asta. She tells you to forge the God Killing weapon at the Giant's Forge. She also tells you to find the third Dragon Gem, Mjolnir. In addition, two new camps are revealed on your map.

North Camp

  1. Cross the western drawbridge. A cave on the left holds Viking reinforcements.
  2. Free the Vikings in the camp to add to your army.

Cave (Mjolnir Gem)

  1. The entrance to this cave is just past the North Camp, across the stone bridge on the left.
  2. You must leap across the lava to the other side.
  3. Eradicate the Legion that you come across. You will need the Cave Gate Key to open the gate behind the Shaman. Leave the gate and go right, down the tunnel until you kill the Assassin guarding the chest with the key.
  4. Unlock the gate. Follow the path down. Take out the Legion and the Giant.
  5. Claim the Mjolnir gem from the treasure chest. Now you can summon the last Dragon, Bolthor!

Giant's Forge

  1. TIP: There are three camps on your map around the vicinity of the Giant's Forge. Clear them all and free your men!
  2. Make your way down the lowest levels of the Giant's Forge. Watch out for the Archers on the other side of the pit.
  3. Leave the walkways and climb down onto the rocks. Climb down to the chamber with the large doors. Crawl across the bar of the open one.
  4. Climb down to the Forge. Tap B to upgrade the sword in the flame. You have completed another criteria for the assault!

Camp

  1. Southwest of the Giant's Forge.
  2. Liberate the Vikings and talk to Warrior Kuan. He tells you of the traitor, Kalgrim, and asks you to punish him!

Turncoat's Location

  1. Kill the traitor, take his shield, and take it to Kuan.
  2. Kuan and his men will join your war effort.

Dragon Summoning Stone

  1. Tap B to summon Bolthor.
  2. Achievement Unlocked: Dragon Overlord
  3. You should now have met all the objectives for the attack on Hel's Fortress!

Boss: Hel's Fortress

  1. Cutscene: The Final Battle
  2. Your first objectives: The three Shaman
  3. Take out the Champions to get the Dragon Runes. You know the routine.
  4. Next objectives: Kill the three Giants. Get in and hack away until the fatality sequences start. Just keep your cool and take your time or command your Dragons to attack!
  5. Finally, you must summon and protect your Shaman at the Portal.
  6. Climb up the tower to take on Hel, herself.
  7. At this point she's like a more powerful Shaman. Destroy her totems and move to the next area as the fire walls drop.
  8. Once you've destroyed her power Totems, don't let up on the attacks. Watch for the fatality sequence and don't slip up! After four sequences, the battle is yours!
  9. Final Cutscene!
  10. Congratulations! You have beaten the game!
You Are Victorious! - from Gamespress
You Are Victorious! - from Gamespress

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